Posts Tagged ‘development’

How Video Games Are Made: Enter the Donut

Learn how video games are made as you follow a team through the development of the fictional video game “Enter the Donut.” This parody was created by Robert Coshland at the now-defunct game studio EAI Interactive.

Duration : 0:13:34

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How to make games fun – Unity 3D game design tutorial – Part 1

Please support, Manic Bloom, great indie music:

http://www.manicbloom.com/

Top down shooter explaining the theories of game design including challenge and reward.

This game is free to play here, wonderfully unfinished, please enjoy:

Arcade, start-end, style:

http://www.rebelplanetcreations.com/downloads/TheCubes/CubesOfDestruction.html

Adventure/exploration style:

http://www.rebelplanetcreations.com/downloads/TheCubes/CubesOfDestructionAdventure.html

EVAC-City is a top down fast paced alien shooter, which plays on a suspensful horde survival mechanic. Free to play here:

http://www.wooglie.com/playgame.php?gameID=85

Space The Retribution, Free to play at Wooglie!

http://www.wooglie.com/playgame.php?gameID=51

Made with Unity 3D.
www.Unity3D.com

Website:
www.rebelplanetcreations.com

Duration : 0:8:8

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Adventures in Game Development Chapter 16 Part 0

Part 0 – http://www.youtube.com/watch?v=Pbnhn-mxLwc
Part 1 – http://www.youtube.com/watch?v=86opbifKoMo
Part 2 – http://www.youtube.com/watch?v=PZLL-a_XyfM

After months of hearing you guys about lack of updates, the long awaited Chapter 16 is here!

Marcel participated in the North Alabama Science fair. He entered his level editor as “An Iterative Approach to Software Development.” Lets just say that he won a very large amount of awards. He also won an award from the state competition and will be flying to Reno to participate in the international fair.

The game development focus of this video is the NPC system. It was essential to get this crap done for several reasons. The first being that it’s one of the only remaining things left in the engine unfinished. The second because the enemies in the battle system use the same logic (before a battle is envoked).

In other news the Battle System and a few other surprises that I refuse to show off are coming along nicely. Due to almost a total lack of art, I don’t want to show these off just yet. If you think that you have what it takes to join us as a pixel/2D artist for either tiles or characters (all positions are open), please join our forums at http://elysianshadows.com and personal message a team member.

Oh, there was also a rather large site update. Go check that out. Join the forums and join us in IRC at irc.freenode.net channel: #elysian_shadows.

If you donated for the camera and still haven’t seen your request, it’s coming. I have a list of you. :D

Duration : 0:8:26

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Wilmington University’s Game Design and Development Program

Game Design and Development Program

Bachelors of Science – Game Design and Development Program

Interdisciplinary Skill Set
Combining the skills of video production, graphic design, interactive design, 3D skills and programming, this interdisciplinary degree program prepares the student for the exciting world of game design and development. Crossing the boundaries of traditional game programs, the Game Design and Development Program combines both the programming and design aspects of creating video games for major platforms, consoles, and mobile devices, virtualization for medical, educational, and military applications, as well as the next round of interactive applications.
Your Quest
Gaming is becoming integrated into how we learn, socialize, interact, and gather information. Its designing the interactions a user makes when using an interface. Its simulations for real world practice without consequence.
Change the stigma attached to “Gaming” – Or Stop Playing Around
The ‘Gaming Skill Set’ is a well rounded individual capable of managing a project from inception to completion, understanding of video and audio techniques, designing interfaces and user experiences, creating environments that reflect real world scenarios or create new worlds to explore, programming complex levels with physics, logic and purpose, and measure users progress through those scenarios.
Whether its for entertainment, education, or training purposes, (maybe it’s all three!) you’ll be in control of your career. At the end of the program, you’ll have examples of products created entirely by you, as well as in a team environment.

‘Lvl your career’
The curriculum is designed to balance the programming and design skills needed to understand the industry pipeline of product creation. The projects will provide the users the tools to improve reaction time, improved hand eye coordination, think strategically, process cause and effect, and increase ability to process multiple stimuli. Students will gain an understanding of every aspect of the gaming industry – from concept development to character and environment creation to programming user interfaces and ‘guts’ of a game to marketing their products to project management.

One of these could be you: Concept / Storyboard Artists, Character Artists & Animators, Level Designers, Texture Artists, Programmers, Interface Designers, Sound / Audio, or Professional Testers.
To be employed here: Corporate web designers, programmers, support staff roles, production studios, corporate communications teams, design firms, advertising agencies, art directors, creative directors, project coordinators, producers, directors, designers, etc.

Does this sound like you?
• Not afraid of programming (Even if you don’t understand it yet!)
• You loose time creating or working on a project
• You get excited about creating AND working on projects that are challenging
• You enjoy challenges, like learning software, solving problems, and troubleshooting issues
• You enjoy seeing how people react to your work, even when they question it
• You enjoy a good debate, hard work, the little details, and a good laugh.
• You love working on a computer, not just using a computer

Duration : 0:1:52

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Unreal Development Kit Developer Diary [HD]

Unreal Development Kit Developer Diary [HD]
Website: www.udk.com
Epic Games, Inc. announces the launch of the Unreal Development Kit (UDK), a free edition of Unreal Engine 3 that provides community access to the award-winning toolset like never before. This software release is available to anyone interested in using 3D game engine technology, including game developers, students, hobbyists, researchers, creators of 3D visualizations and simulations, and digital filmmakers. Anyone can start working with the industry-leading Unreal Engine 3 toolset by downloading UDK at www.udk.com, where detailed product features, technical documentation, commercial licensing terms, support resources and more are also available.
An unprecedented milestone in game development, the release of UDK awards free access to the same world-class tools and technology used by many of the worlds best video game developers and publishers. Unreal Engine 3 is a constantly evolving game engine, and UDK contains all the most recently added features and technological enhancements, including many that have yet to be seen in an Unreal Engine game. Furthermore, Epic Games will release ongoing, upgraded builds of UDK for free.
There is no charge for noncommercial or educational use of UDK. Over 100 academic campuses currently use Unreal Technology as part of teaching game development-related courses, and colleges with plans to incorporate UDK into their curricula include the University of Pennsylvania, North Carolina State University, The Art Institute system of schools, Drexel University, Westwood College, DeVry University and Atlantic College, with many others to be announced.

TAGS: Unreal Development Kit Developer Diary [HD] machinima video game videogame xbox 360 xbox360 microsoft playstation ps3 playstation3 sony windows pc mac computer epic engine gears of war fairytale fights batman arkham asylum edit yt:quality=high
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Duration : 0:6:17

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Game Development: Getting Started Part 1

Part 2 – http://www.youtube.com/watch?v=OaxckMNq0eU
Part 3 – http://www.youtube.com/watch?v=3hMYF2CRFRo

My original “Where to Begin” video: http://www.youtube.com/watch?v=n0B6Gbsu3N0&feature=PlayList&p=93FE4FF8C4CB5498&index=3

Assorted free game development libraries: http://www.twilightsembrace.com/perso…

I’ve decided that it’s finally time to contribute something else useful to humanity.

My other video still covers some things that I didn’t get a chance to address here, but I feel like I’ve done a better job explaining things in this video (I recommend watching both).

If you’re still stuck, message me, and I’ll personally see to it that you’re pointed in the right direction.

If you enjoyed this, check out “The Adventures in Game Development” series.

The “XxStillAVirgin69xX” segment is dedicated to the surprisingly large amount of people who actually liked my nerd persona in the last video.

Project Website:

http://elysianshadows.com

Additional Useful Links:
Good game-specific language for beginners:
Blitz Basic – http://blitzbasic.com/

Free C++ Compilers:

http://www.bloodshed.net/devcpp.html

http://www.codeblocks.org/

Game Programming Libraries:
Allegro – http://alleg.sourceforge.net/
SDL – http://www.libsdl.org/
OpenGL – http://www.opengl.org/

Dreamcast Development:

http://dcemulation.org

http://gamedev.allusion.net/softprj/kos/

http://dreamcast-scene.com

Miscellaneous links for more experienced peoples (Thanks to LusikkaMage):
* Awesome SDL tutorials -

http://lazyfoo.net/SDL_tutorials/inde…

* Awesome OpenGL/GLUT Video Tutorials -
http://videotutorialsrock.com/

Duration : 0:9:4

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Computer Games Design Brief Pitching Video Example

Jasmine and I had to spend a few weeks looking at a historical game played more than about 50-100 years back,and do a historical video game.
This is the pitching video we showed at the presentation,it isn’t flashy or brilliant,but it got the job done and got accross a simple vision of what we would have done if a publisher approved us and got development going etc.

The project was just to illustrate an idea on screen,it wasn’t meant to be finished.
I made the level in the Unreal Development Kit (Unreal Engine 3),textures and assets are from Unreal Tournament 3 (Copyright belongs to Epic Games).
I only used the UT3 assets to show off quickly what our game would *Sort of* look like.

Duration : 0:1:8

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Glorious Game Design – 3D Game Studio

The Rebel Planet: Orion is a Role Playing Game in several phases of prototyping and design. The mass melee combat system and point-and-click interactive world have created a new and interesting experience.

EVAC-City is a top down fast paced alien shooter, which plays on a suspensful horde survival mechanic. Free to play here:

http://www.wooglie.com/playgame.php?gameID=85

Space The Retribution, Free to play at Wooglie!

http://www.wooglie.com/playgame.php?gameID=51

Made with 3D Game Studio.
www.3DGameStudio.com

Website:
www.rebelplanetcreations.com

Duration : 0:9:57

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Halo Ep. 2: All Your History S1E2 (Game Development History)

Halo Ep. 2: All Your History S1E2 (Game Development History)

All Your History Are Belong To Us

In anticipation of HALO 3: ODST, dropping into stores September 22, watch and see how it all began. In this second part of the series, watch how the demo for a Mac game called HALO drew the attention of Microsoft, and how Bungie would go on to create one of the most successful games in console history.

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Duration : 0:6:26

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Halo Ep. 1: All Your History S1E1 (Game Development History)

Halo Ep. 1: All Your History S1E1 (Game Development History)

All Your History are Belong to Us

In anticipation of HALO 3: ODST, dropping into stores September 22, watch and see how it all began. In this first part of the series, see as college student Alex Seropian founds BUNGIE out of his basement to release Gnop!, and watch it grow from one-man boutique to the software titan that created MARATHON and MYTH. And then, at the 1999 Macworld Expo, Bungie unveils a brand-new title: a little game called HALO…

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Duration : 0:4:56

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